PENERAPAN METODE AGILE KANBAN DALAM RANCANG BANGUN APLIKASI POINT OF SALE (POS) BERBASIS ANDROID PADA UMKM

  • M. Awaludin Majid Universitas Panca Sakti Bekasi
  • Sri Wahyuni Universitas Panca Sakti Bekasi
  • Yogie Krisnayadi Universitas Panca Sakti Bekasi
Keywords: Keywords: Point of Sale; Android; Agile Kanban; Flutter; MSME.

Abstract

Warung Kelapa Pa Minan is a culinary Micro, Small, and Medium Enterprise (MSME) that still relies on manual methods for recording sales transactions and managing inventory, making the process prone to recording errors, limiting real-time stock monitoring, and resulting in the absence of structured sales reports. This study aims to design and develop an Android-based Point of Sale (POS) application using the Agile Kanban approach to support the digitalization of MSME operations. The study employed a Research and Development (R&D) method implemented through six Agile Kanban stages: requirements analysis, product backlog development, Kanban Board visualization, incremental development, functional testing, and implementation and evaluation. The application was developed using Flutter, Dart, Firebase Cloud Firestore, and Firebase Authentication. Black Box Testing conducted on 12 test scenarios showed that all tested core functions operated according to the specified requirements, resulting in a 100% success rate. Field testing demonstrated real-time synchronization of transaction data between the Admin and Employee modules. Based on these results, the application was considered functionally successful and suitable for use in the operational context of Warung Kelapa Pa Minan as a case study of MSME digitalization.

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Published
2026-10-16
How to Cite
[1]
M. A. Majid, S. Wahyuni, and Y. Krisnayadi, “PENERAPAN METODE AGILE KANBAN DALAM RANCANG BANGUN APLIKASI POINT OF SALE (POS) BERBASIS ANDROID PADA UMKM”, Jurnal Informasi dan Komputer, vol. 14, no. 02, pp. 09-15, Oct. 2026.

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