Jurnal Informasi dan Komputer
https://ojs.dcckotabumi.ac.id/index.php/jik
<p>Jurnal Informasi dan Komputer (JIK) adalah jurnal ilmiah yang diterbitkan oleh LPPM Institut Teknologi Bisnis Dan Bahasa Dian Cipta Cendikia, Indonesia. Jurnal JIK mencakup bidang Informatika dan Komputer. Terbit pertama kali pada tahun 2014 dalam versi cetak dan dipublikasikan secara online pada tahun 2018. Tujuan dari Jurnal JIK adalah menyebarluaskan hasil penelitian dan meningkatkan produktivitas publikasi ilmiah. Jurnal JIK terbit pada bulan april dan Oktober.</p>en-US[email protected] (Rustam)[email protected] (082280679989)Wed, 01 Oct 2025 00:00:00 +0000OJS 3.1.0.1http://blogs.law.harvard.edu/tech/rss60IMPLEMENTASI FRAMEWORK MECHANICS-DYNAMICS-AESTHETICS PADA RANCANG BANGUN GAME BERDASARKAN KONSEP BERPIKIR KOMPUTASIONAL
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/718
<p><em>Game media has been used in education because it has proven effective in increasing students' interest and engagement. However, there are challenges in the development process of educational games, namely the need to consider both the learning aspect (pedagogy) and the game aspect (game design). Previous studies have developed educational games with a primary focus on the learning aspect. While this aspect is a important in the development of educational content, game design is also equally important, especially in creating an engaging game experience. Without attention to the game aspect, educational games are at risk of becoming digital textbooks. The Mechanics-Dynamics-Aesthetics (MDA) framework can be used as a strategic approach to guide the game design process so that educational games developed also offer a good game experience. In this study, the subject matter applied in the game is computational thinking, which is one of the essential skills that the young generation required to face challenges in the digital era. The implementation process of the MDA framework in the educational game is presented to provide a structured overview, allowing this approach to be adopted by other researchers. ADDIE and GDLC were used as this research methodology. The MDA framework was integrated into the design phase of ADDIE and the pre-production phase of GDLC. Game testing using the expert judgement method resulted in evaluations from subject experts and media experts of 81% and 91.25%, respectively, indicating that the game is suitable for use both in terms of subject content and media. User testing result shows 79.8%, indicating that the computational thinking game developed by implementing the MDA framework is rated as good from the perspective of user game experience.</em></p>Raihan Taufiqurrahman, Asep Wahyudin, Yudi Ahmad Hambali
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/718Wed, 01 Oct 2025 00:00:00 +0000PENERAPAN METODE FUZZY DALAM SISTEM PENENTUAN PEMBELIAN BAHAN BAKU
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/751
<p><em>PT Cubic Indonesia is a company operating in the field of cubic and printing technology services with original designs. In its operational processes, the company heavily relies on the availability of raw materials to meet customer demand. However, the manual raw material purchasing system creates several problems. One of these is suboptimal inventory recording, which often leads to an overstock due to excessive ordering or a stock-out when sudden demand cannot be met. This not only increases storage costs but also potentially causes losses from production delays and loss of customer trust. To solve these problems, this study aims to develop an information technology-based raw material purchasing decision system that can help the company make decisions faster, more accurately, and more effectively. The method used is Fuzzy Tsukamoto, chosen for its ability to handle uncertainty and provide more flexible decision results. The system design was created with a Unified Modeling Language (UML) approach to illustrate the system's functional requirements and workflow. Furthermore, the system was implemented using a web-based programming language so it can be easily accessed in real time and integrated with the company's operational processes.</em><em> </em><em>This research resulted in a decision support system for determining raw material purchases at PT Cubic Indonesia by applying the Fuzzy Tsukamoto method. This web-based system, built with a UML modeling approach, can accommodate user needs in managing raw material inventory more effectively. The test results show that the developed system can provide more accurate purchasing recommendations based on stock conditions and demand levels. Implementing this system is able to reduce the risk of both overstock and stock-out, allowing the company to reduce potential losses, increase inventory management efficiency, and maintain the smooth flow of production.</em><em> </em><em>Thus, the proposed Fuzzy Tsukamoto-based decision support system is proven to help the company make raw material purchasing decisions more accurately and efficiently. In the future, this research can be further developed by integrating historical sales data, demand prediction methods, and the automation of raw material ordering so the system becomes more adaptable to market changes.</em></p>Sri Wahyuni, Dian Novitasari, Purwanto Purwanto
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/751Thu, 02 Oct 2025 00:00:00 +0000SISTEM REKOMENDASI NEGARA TUJUAN PMI BERBASIS WEB DENGAN METODE MOORA
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/711
<p><em>This study aims to design a web‑based decision support system that recommends destination countries for Indonesian migrant workers (PMI) using the MOORA method (Multi‑Objective Optimization on the Basis of Ratio Analysis). The primary goal of this system is to help prospective PMIs select the most appropriate destination country based on multiple relevant criteria, thereby reducing subjectivity and improving decision accuracy. This study employs an analytical‑descriptive approach with an empirical design, applying the MOORA method to rank five destination countries—Taiwan, Hong Kong, Singapore, Japan, and South Korea—across six criteria: Salary, Cost of Living, Culture, Language, Safety, and Migration Process. Data were collected through observation and interviews at PT Surya Eka Perkasa as the case study. The system was developed using the Laravel framework and a MySQL database, with MOORA calculations implemented via matrix normalization and preference scoring. The results indicate that the system can process input data efficiently and generate accurate country recommendations consistent with manual calculations. The web interface also includes features for adjusting criteria and displaying results visually, making it easily accessible to both administrators and users. System evaluation was conducted using Spearman’s rank correlation to measure alignment between the system’s outputs and manual calculations, yielding a very strong correlation. In conclusion, this system has been proven valid and effective as a decision‑support tool for selecting PMI destination countries and holds potential for further development through the addition of additional evaluation factors.</em></p>Muhamad Bahri, Ridho Taufiq Subagio, Putri Rizqiyah
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/711Thu, 02 Oct 2025 00:00:00 +0000SISTEM INFORMASI E-LEARNING BERBASIS WEB PADA SEKOLAH SMK FADILATUL ILMI KOTA SERANG
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/723
<p><em>The advancement of information technology drives transformation in education, including at SMK Fadilatul Ilmi Serang City. However, the learning process at this school remains conventional with limited digital media usage, necessitating a web-based e-learning system to enhance flexibility and efficiency. This study aims to design and develop a web-based e-learning information system to support distance learning, material management, assignments, automated exams, and assessments. The research method employs a qualitative descriptive approach and software engineering with the Waterfall model. Data collection was conducted through interviews, observation, literature studies, and documentation. The system was developed using PHP programming language, MySQL database, and HTML/CSS for the interface. The result is an e-learning system with three user levels (admin, teacher, student), featuring account management, learning materials, online exams, instant grading, and score reports. Implementation at SMK Fadilatul Ilmi demonstrated increased efficiency in teaching-learning processes, accessibility of materials beyond spatial/temporal constraints, and ease in evaluating learning outcomes. This system is expected to be a sustainable solution for digitizing vocational education.</em></p>Mami Maryati; Panca Indah Lestari; Sabar Hanadwiputra, Kresno Murti Prabowo
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/723Thu, 02 Oct 2025 12:55:22 +0000PERANCANGAN APLIKASI PEMILIHAN KARYAWAN TERBAIK PADA HUMBLE HAIRSTUDIO DENGAN ALGORITMA WEIGHT PRODUCT
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/754
<p><em>A Decision Support System (DSS) is a tool designed to assist complex decision-making processes involving multiple criteria. In the context of employee selection, accurate decisions are crucial for companies to obtain competent human resources aligned with organizational needs. This study developed a DSS for employee selection using the Weighted Product (WP) method. This method was chosen because it is capable of processing multi-criteria data by multiplying the values of each criterion raised to the power of its importance. The assessment criteria used include attendance, work ethic, loyalty, teamwork, and individual abilities, with weights determined based on company priorities. The calculation process is carried out through the stages of forming S vectors and V vectors to produce a final ranking. The results of the study indicate that the WP method can provide more objective, measurable, and consistent employee rankings, resulting in a faster, more accurate, and more systematic selection process. However, this system still has limitations because it does not consider qualitative factors such as personality, communication skills, or the results of direct interviews. Therefore, this system is more appropriate as a supporting tool, not the sole basis for determining the best employees.</em></p>Irfan satria pratama, Revita Aunurachmani, Nasya Rifani Prastiwi, Anus Wuryanto, Sari Hartini
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/754Thu, 02 Oct 2025 00:00:00 +0000IMPLEMENTASI BUSINESS INTELLIGENCE DALAM VISUALISASI DATA BENCANA BANJIR DI INDONESIA
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/756
<p><em>Floods </em><em>are one of the most frequent disasters in Indonesia and have a significant impact on communities and infrastructure. This study aims to implement Business Intelligence (BI) with Looker Studio to interactively visualize flood data for easier understanding and useful decision-making. The research method used secondary data from the National Disaster Management Agency (BNPB) for the period 2020–2025. The data was processed using Python through the stages of gathering, assessing, cleaning, and exporting, then visualized using Looker Studio in the form of an interactive dashboard. The results show that 2021 was the year with the highest number of floods, with the greatest impact being submerged and damaged houses. Java Island is recorded as the region with the highest frequency of flooding, except in the Daerah Istimewa Yogyakarta</em></p>Tumini Tumini, Nyai Eti Nurhayati, Zaharuddin Zaharuddin
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/756Fri, 03 Oct 2025 00:00:00 +0000DETEKSI BANJIR BERBASIS LLM (LARGE LANGUAGE MODELS) MENGGUNAKAN DATA TWITTER/X VIA CHATBOT WHATSAPP
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/715
<p><em><span style="font-weight: 400;">This research focuses on developing an innovative artificial intelligence-based flood detection system, leveraging the power of Large Language Models (LLMs) and real-time data from the Twitter/X social media platform. Motivated by the need for faster and more effective early warning systems compared to conventional methods, this study aims to integrate Twitter/X data analysis—where communities often report flood incidents directly—with the advanced natural language understanding capabilities of LLMs. Through stages such as Twitter/X data collection and pre-processing, feature extraction using the TF-IDF algorithm, development of an LLM model for flood tweet classification, and the construction of a WhatsApp chatbot, this system is designed for automatic flood information detection. The targeted output is a prototype flood detection system via a WhatsApp chatbot capable of providing accurate and rapid notifications to users. Key contributions of this research include technological innovation by combining LLMs and TF-IDF, enhancing the speed of flood information response, and improving information accessibility through the popular WhatsApp platform. Collectively, these advancements hold significant potential in supporting disaster mitigation efforts and reducing flood-related losses in Indonesia. The overall accuracy obtained was 96%, which is very good in classifying flood tweets</span></em></p>Rey Muhamad Rifqi, Muhamad Rizky Hajar, Widodo Tri Haryanto, Djupriadi Petra, Kusrini Kusrini, I Made Artha Agastya
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/715Fri, 03 Oct 2025 00:00:00 +0000Perancangan dan Evaluasi Protokol Keamanan untuk Ijazah dengan Integrasi Digital Watermarking Berbasis AES 128 dan Analisis Forensik Statis
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/720
<p><em>Higher education diplomas are critical official documents that are often subject to forgery and misuse. In the digital era, ensuring the authenticity and integrity of such documents presents increasing challenges, requiring robust security mechanisms. This paper proposes a security protocol for digital diploma documents by integrating digital watermarking and static digital forensic analysis, supported by cryptography and steganography. The watermark contains encrypted authentication information using the AES-128 algorithm in CBC mode, which is embedded into the digital document and serves as its identifier. A static forensic analysis is then applied to detect and identify potential modifications or tampering. The proposed method is evaluated based on its manipulation detection success rate, authenticity verification accuracy, and watermark resilience, tested through three primary metrics: robustness, imperceptibility, and capacity. The protocol is validated through four scenarios: (1) original diploma document, (2) manipulated document, (3) re-scanned document, and (4) duplicated original document. Experimental results demonstrate that the integration of watermarking and forensic techniques enhances document protection, offering a reliable solution for securing digital diploma documents within academic administrative systems.</em></p>Muhamad Firmansyah, Rizky Rahman Judie Putra, Eddy Prasetyo Nugroho
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/720Fri, 03 Oct 2025 00:00:00 +0000PENGEMBANGAN APLIKASI MOBILE LEARNING BERBASIS ANDROID SEBAGAI MEDIA PEMBELAJARAN INTERAKTIF PENDUKUNG LITERASI KELAS VIII SMP
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/757
<p>ABSTRACTS<br>The low literacy achievement of Indonesian students in PISA 2022 (369 points, ranked 69th out of 80 countries)<br>indicates the need for more effective learning interventions from an early stage. PISA assesses the literacy skills<br>of students aged between 15 years 3 months and 16 years 2 months (OECD, 2022), which is approximately two<br>to three years after students are in Grade VIII of junior high school (aged 13–14 years). Therefore, improving<br>literacy at this level is essential to prepare students for international assessments such as PISA.This study<br>developed an Android-based mobile learning application called Kelas Literasi for Grade VIII junior high<br>school students in the subjects of Indonesian Language, Mathematics, and Science using the ADDIE model<br>(Analysis, Design, Development, Implementation, Evaluation). The evaluation was conducted through blackbox testing and a Likert scale questionnaire administered to 32 students of MTs As-Syafi’iyah 01 Jakarta. The<br>results showed that all application features functioned according to specifications without significant errors.<br>User assessments yielded an overall score of 83.6% (feasible category), with the Interactivity and Supporting<br>Features aspects obtaining the highest score of 86.6%. Thus, the Kelas Literasi application is deemed feasible<br>to be used as a digital learning medium that supports early literacy improvement among Grade VIII junior high<br>school students.<br>Keywords: Mobile Learning, Android, Learning Media, Literacy, Grade VIII Junior High School, ADDIE.</p>Aqiel Mubarok, Tumini Tumini
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/757Fri, 03 Oct 2025 00:00:00 +0000IMPLEMENTASI SISTEM PRESENSI PEGAWAI BERBASIS WEB MENGGUNAKAN METODE AGILE
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/726
<p><em>The employee attendance system at the RPTRA in Ciracas District, East Jakarta, still relies on manual record keeping that requires physical presence in the office, thereby hindering work efficiency, especially for staff who are frequently assigned outside the office. This study aims to develop a web-based employee attendance application that offers flexibility and accuracy in recording attendance, while also supporting real-time monitoring and the generation of structured reports. Development was carried out using the CodeIgniter 4 framework, PHP programming language, the SB Admin template based on Bootstrap 4, and a MariaDB/MySQL database. By applying the Agile Software Development methodology, we implemented two key features: automatic location validation (geolocation) and integration with work schedules, enabling attendance recording both at the office and at field assignment locations. The pilot project at RPTRA Cibubur Berseri demonstrated that the system successfully streamlined the reconciliation process and automatically produced daily, weekly, and monthly attendance reports. Functional testing showed that all features operated according to requirements, indicating that the system can enhance efficiency, improve data accuracy, and promote staff discipline. This research is expected to serve as a reference for developing similar systems in other RPTRA facilities.</em></p> <p><em> </em><em>Keywords: Attendance System, Agile Method, RPTRA, CodeIgniter </em></p>Maulana Fikri Ash-Shidiq, Rizky Adi Wibawa, Rizky Febrian, Bibit Sudarsono, Andreyestha .
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/726Fri, 03 Oct 2025 15:20:27 +0000IMPLEMENTASI LTE BACKUP FAILOVER DENGAN METODE LAST RESORT CIRCUIT PADA TEKNOLOGI CISCO SD-WAN
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/752
<p style="margin: 0cm; text-align: justify;"><em><span style="font-size: 10.0pt;">The rapid advancement of information technology compels enterprises to adopt network systems that are reliable, flexible, and efficient in supporting dynamic business operations. Traditional WAN architectures based on MPLS technology are increasingly perceived as inadequate to meet current demands. To address these limitations, Software Defined Wide Area Network (SD-WAN) technology emerges as a modern solution, enabling the intelligent and centralized utilization of various network connections. This study examines the implementation of LTE-based backup connectivity using the Last Resort Circuit method on Cisco SD-WAN technology. The objective of this research is to evaluate the effectiveness of the Last Resort Circuit method in minimizing downtime, enhancing network management efficiency, and ensuring service continuity. A case study methodology was applied, combining practical implementation with performance analysis of the network before and after the deployment of the LTE Backup Failover solution. The findings indicate that the Last Resort Circuit method improves network availability, optimizes data traffic management, and reduces operational costs compared to traditional failover mechanisms. Moreover, this solution strengthens both the security and redundancy of enterprise network systems. The implementation of LTE Backup Failover using the Last Resort Circuit method on Cisco SD-WAN is proven to be an effective approach and can be recommended for organizations requiring high network reliability with cost efficiency.</span></em></p> <p style="margin: 0cm; text-align: justify;"><strong><em><span style="font-size: 10.0pt;">Keywords :</span></em></strong><em><span style="font-size: 10.0pt;"> Cisco SD-WAN, LTE Backup Failover, Last Resort Circuit, WAN networks, network management.</span></em></p>Jeperson Jeperson, Irvan ., Afdhol Syamsumar
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/752Fri, 03 Oct 2025 00:00:00 +0000ANALISIS DAN DESAIN SISTEM KANTIN DIGITAL SEBAGAI INOVASI BISNIS UNTUK MENINGKATKAN EFISIENSI DAN KEPUASAN PELANGGAN
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/727
<p><em>This paper presents the analysis and design of a Digital Canteen System at the Darmajaya Institute of Informatics and Business (IIB Darmajaya) to address persistent inefficiencies in its conventional canteen operations, including long queues, order miscommunication, and payment delays. The system is designed to empower users with self-service capabilities for ordering, payment, and real-time inventory monitoring. The research methodology involved data collection through questionnaires to elicit user requirements, followed by software development using the System Development Life Cycle (SDLC) Waterfall model. System analysis and design were conducted using an Object-Oriented Analysis and Design (OOAD) approach, visualized through Unified Modeling Language (UML) diagrams, including use case, activity, and class diagrams. The resulting design encompasses distinct modules for administrators, canteens, and customers; a centralized database named dbkantindigital; and a comprehensive set of user interfaces for login, menu management, ordering, order tracking, sales reporting, and customer feedback. This system is poised to significantly enhance operational efficiency, minimize communication errors, and provide standardized, data-driven business reports. Recommendations for future work include conducting field trials to empirically validate system performance and implementing robust data security enhancements.</em></p>Ari Purnomo, Nursiyanto Nursiyanto, Hariyanto Wibowo
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/727Fri, 03 Oct 2025 00:00:00 +0000RANCANG BANGUN GAME SIMULASI SEBAGAI MEDIA PENGENALAN MARKETING MIX UNTUK MAHASISWA TINGKAT AKHIR
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/764
<p><em><span dir="auto" style="vertical-align: inherit;"><span dir="auto" style="vertical-align: inherit;">Pada tahun 2022, Indonesia mencatat angka pengangguran sebesar 8,4 juta orang, termasuk 884.000 lulusan perguruan tinggi. Angka pengangguran yang tinggi ini menjadi tantangan serius bagi negara. Kementerian Koordinator Bidang Pembangunan Manusia dan Kebudayaan (Menko PMK) menyatakan bahwa 3,6 juta lapangan kerja baru dibutuhkan setiap tahunnya untuk menampung angkatan kerja yang terus bertambah. Selain itu, tenaga kerja produktif didorong untuk berwirausaha guna menciptakan lapangan kerja baru. Mengingat tingginya angka pengangguran di kalangan lulusan perguruan tinggi dan tingginya permintaan lapangan kerja baru, kewirausahaan menghadirkan jalur karier yang menjanjikan bagi mahasiswa. Oleh karena itu, konsep pemasaran seperti bauran pemasaran (marketing mix) sangat penting untuk diterapkan mahasiswa ketika membangun bisnis atau usaha. Untuk mengatasi hal ini, peneliti mengembangkan sebuah permainan simulasi yang dirancang untuk memperkenalkan konsep bauran pemasaran kepada mahasiswa tingkat akhir. Permainan simulasi ini bertujuan untuk meningkatkan minat mahasiswa dibandingkan dengan metode tradisional seperti artikel atau buku. Metode GDLC yang diusulkan oleh Heather Chandler diterapkan untuk memastikan kelancaran pengembangan permainan. Selain itu, peneliti menggunakan LORI 1.5 untuk mengevaluasi keselarasan permainan dengan tujuan penelitian. Evaluasi dilakukan melalui kuesioner untuk mengukur efektivitas penelitian. Validasi oleh para ahli materi pelajaran menilai permainan simulasi sangat baik, sementara para ahli media mengkategorikannya baik tetapi menyarankan revisi. Hasil pengujian pemain menunjukkan bahwa permainan simulasi efektif dalam memperkenalkan konsep bauran pemasaran kepada para pemain.</span></span></em></p>Nyoman Ari Satyadharma, Rosa Ariani Sukamto, Yudi Ahmad Hambali
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/764Fri, 03 Oct 2025 00:00:00 +0000SISTEM PENDUKUNG KEPUTUSAN MENGUKUR PENCEMARAN UDARA DI KABUPATEN PRINGSEWU DENGAN METODE K-MEANS
https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/759
<p>This research itself aims to find out the sources of air pollution in Pringsewu Regency which can find which sub-districts in Pringsewu Regency have the most polluted air. In this study, it was also possible to find out which sub-districts were polluted and not polluted by air pollution in Pringsewu Regency. The results of this study show where the side or influence of air pollution comes from. The impact of air pollution is very bad for health which can trigger respiratory problems, such as asthma, respiratory infections, and even lung cancer. The Indonesian government itself has made efforts to reduce its own air pollution index, namely by reducing the number of vehicles by applying an odd-even number, providing environmentally friendly transportation such as buses and also opening green fields in the middle of the city. This study will measure air pollution in Pringsewu Regency using a decision support system with the K-Means method which will show which sub-districts experience the most air pollution in Pringsewu Regency so that actions can be taken to reduce air pollution in Pringsewu Regency.</p>M Islam Mahdi, Adi Prasetia Nanda
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https://ojs.dcckotabumi.ac.id/index.php/jik/article/view/759Sat, 04 Oct 2025 00:00:00 +0000